I'm using Rider 2023.2 with Unity 2022.
I have a Unity project with multiple assembly defs that compiles without any errors.
However, in Rider, it will show me hundreds of errors, it doesn't recognize the scripts from other assembly defs. Here you can see my solution.
I'll note that it does work correctly the first time it runs analysis, but then it runs the analysis every time the code compiles, and usually the second or third time onward it will break.
Any help is appreciated!