Code signing error after import from Xcode
Hi Folks,
I'm a complete noobie to Objective C / iOS / XCode and Appcode. I imported an XCode project (which compiles and runs in XCode 5.0.2) into Appcode (2.5.4) but I get the following errors: -
Code Sign error: No code signing identites found: No valid signing identities (i.e. certificate and private key pair) matching the team ID “*TEAMID*” were found.
CodeSign error: code signing is required for product type 'Application' in SDK 'iOS 7.0'
Any idea what could be causing this? Where do I start looking?
Thanks for your help
All the best,
Ash
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It looks like in AppCode you are building for a device and in Xcode for a simulator. Simulator does not perform code signing, so you don't get an error there.
If all you want to do is to run the app in a simulator, then in the toolbar change the selection from "iOS Device" to a desired simulator. To be able to sign the app you need to make sure that you have correct provisioning profile and certificate installed and check your codesign build settings.
Hi Ashley,
Could you please attach build logs from AppCode (Message tool window, Show build log button) and from Xcode?
Hi Vyacheslav,
Attached - I blanked the team id in the log (i.e. it isn't xxxxx) I don't know if it's a security problem to post it online or not.
Thanks for your help!
Ash
Thanks, could you please also attach a log from Xcode, so I can check for differences between the two of them?
I'm not exactly sure if this is the correct log but: -
Thanks again for having a look!
Aha, I didn't realise the others were meant to be simulators (having simulator in the name would help :) )
I knew it would be something silly. Thanks for the help, much appreciated!
All the best,
Ash