How to run on device?

I tried to configure Appcode (108.197) to run on my physical iPhone (I guess!?), however when I try to run an error "iphoneos platform is not supported". Works fine from Xcode.

Please see attached screenshots - is my configuration misconfigured, or am I missing something else?

Regards,

Christian K. Ibsen



Attachment(s):
DeviceError.png
DeviceConfig.png
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9 comments
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I had that error the very first time I attempted to run on device (using Control-R). Subsequent attempts with Control-D mostly worked. When they did not it was for a different reason.

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Press debug button instead of run, run button is not supported on device yet.

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Hi!
So does debug on device work for you?

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Well.... tried debugging instead, but without any succes!


Searching for devices....   OK
Installing bundle on device....   OK
Searching for installed bundle on device....   bundle not found on device/Users/ckibsen/jbios/jbiPhone/MyProject/build/Debug-iphoneos/MyProject.app/MyProject


Process finished with exit code -1



The application is installed and running as expected if I launch it from my iPhone after this error occurs - but no AppCode debugging! Debugging same project from XCode works fine.


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Nope! See my reply above.

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Please try with this one and tell if it works:
http://dl.dropbox.com/u/29089136/AppCode-108.213.dmg

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Thank you very much! With 108.213 I can now debug on my device :-)

Works just fine - however, it's a bit slow when collecting data for my variables.

But your debugger is way better than XCode's :-)

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ckibsen wrote:

But your debugger is way better than XCode's :-)


Ain't that the truth. Once the variable resolution is faster it'll be awesome.

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