I am kind of new to C++ development on Mac as it has been a while since I was hacking on Linux.
I am not sure if I have found a bug in the latest EAP build:
Build #CL-143.249, built on October 14, 2015
JRE: 1.8.0_40-release-b92 x86_64
JVM: OpenJDK 64-Bit Server VM by JetBrains s.r.o
The problem seems to be that CLion generates an incorrect include statement using the automagic feature of "option-return". It generates a: "#include <OpenGL/OpenGL.h>" which is the limited CGL stuff. However, the correct the statement should be "#include <OpenGL/gl.h>".
Is this a bug? Or is there something else I should do in the cmakelists.txt file to fix it?