Is there a way we can configure a plugin's (engine) models, controllers, etc. to be part of the hosting Rail's project?
We are working on a project where the majority (but not all) of the development is actually done on an engine under vendor/plugins, not the host Rails project. The problem is, RubyMine does not see the plugin as part of the project and thus fails many of the analysis checks for the engine classes as the these classes are not part of the project.
The engine project is not setup to run up as an app itself, so opening the engine directly as a Rails app is not viable.
So, any suggestions on how to recognize the classes of specified plugin/engine as project classes?