If I was a user of a plugin that provided some code, I would expect to be able to build my application not only from the IDE but also using my regular standalone build tools. Therefore, I think the best approach is to publish your headers as a normal open-source library and to instruct the users of the plugin how to add it to their projects.
If I was a user of a plugin that provided some code, I would expect to be able to build my application not only from the IDE but also using my regular standalone build tools. Therefore, I think the best approach is to publish your headers as a normal open-source library and to instruct the users of the plugin how to add it to their projects.
Thanks, it makes sense