cant get as3 profiling to work

I know I am using flash player debug version because debugging works fine (true?)

this is an AS3 only app for air/moblie/ios

memory profiler just says "loading..."

I get these kinds of traces:


connected:[Event type="connect" bubbles=false cancelable=false eventPhase=2]
...
profiler is live
socketDataHandler: [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=1 bytesTotal=0]
received byte 1
started cpu profiling
socketDataHandler: [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=1 bytesTotal=0]
received byte 5
socketDataHandler: [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=1 bytesTotal=0]
received byte 4

maybe I am not using it correctly?

when I start the profiler, I get a new tab at the bottom that says "profile"
I go to that tab, I see "live objects", I double click that, it opens a new tab in the main editor window
that window says "loading...", never gets past that. live update is checked, scope is set to project files

not sure how to use mm.cfg file: I located mm.cfg, it's an empty file, in the profiler prefs the path to that file is correct

using build 13.1.4

thanks for your help









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