Conventions and Examples

As with any technology there are conventions that develop over time largely to avoid certain problems with the use of that technology.

For example, don't use "goto" statements in code, is a convention. C and C++ allow such usage, but it's generally considered a "bad practice".

Are there any such conventions for using the UI Builder? Perhaps with examples.

Or has anyone on the forum found some good examples of both wrong and right way to use the technology.

Thanks,
Mike

0
1 comment
Avatar
Permanently deleted user

Michael Kirby wrote:

As with any technology there are conventions that develop over time largely to avoid certain problems with the use of that technology.

For example, don't use "goto" statements in code, is a convention. C and C++ allow such usage, but it's generally considered a "bad practice".

Are there any such conventions for using the UI Builder? Perhaps with examples.

Or has anyone on the forum found some good examples of both wrong and right way to use the technology.

Thanks,
Mike


Also known as Design Patterns ;)
I like them as well, but it is quite hard to tell or name them and it
needs a good expirience on whatever technology.

Thomas

0

Please sign in to leave a comment.