Rubymine Sucks up CPU
Hello,
I've had several instances where RubyMine sucks up 100% CPU.
It doesn't happen all the time, but when it happens, it doesn't seem to be doing anything visible (indexing or something like that), and the editor really becomes unusable, (ie, type a letter, takes 2-3 seconds to show up on the screen).
I tried do what this document said to:
http://www.jetbrains.net/devnet/docs/DOC-1144
However, when I make the change in the startup script to enable the CPU and Memory snapshot tool...it crashes when I try to start rubymine. I take out the change that the document recommends and it is fine.
I'm using the Beta 2 version 2 rubymine on Mac OS X Leopard.
Any ideas?
thanks,
Mark
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Hello lylo,
We did. :) Please try the RC2 build which is now available on the Web site.
--
Dmitry Jemerov
Development Lead
JetBrains, Inc.
http://www.jetbrains.com/
"Develop with Pleasure!"
Hi again
I'm now running the official 2.0 release but I'm afraid I'm still seeing CPU spikes and terrible performance. I have restarted the application but it didn't help -- just scrolling a CSS file is causing CPU usage to hit 120% -- this is crazy. I've taken yet another CPU (x2) and memory snapshot and uploaded them to the FTP site.
Please can you get the dev time to spend a week bug mashing all these GC/memory issues? New features are great, but not if the application is so slow as to be unusable. Developers need an IDE which is super-responsive at all times, it's the most important aspect of any IDE!
Back to TextMate again....