Debug RubyMotion OSX project


i’ve a downloaded RubyMine for a test (manly the debugger with a RubyMotion OSX app), but i can’t understand where i get wrong, it do not seem to start at all.

i try to make it as simpleas possible, an new osx RubyMotion app:

- i create a new RubyMotion app
- i set a breakpoint on app_delegate.rb

def applicationDidFinishLaunching(notification)
* buildMenu

- i run debug (ctrl-D)

but the application start without stopping at breakpoint, and no debug panel is opening at all, also (View -> Tool Windows -> Debug is disabled)

Thanks for your help.

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at the moment there is an issue with RubyMotion apps debugging, which is going to be fixed in RubyMine 2016.3:



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