Debug RubyMotion OSX project
Hi,
i’ve a downloaded RubyMine for a test (manly the debugger with a RubyMotion OSX app), but i can’t understand where i get wrong, it do not seem to start at all.
i try to make it as simpleas possible, an new osx RubyMotion app:
- i create a new RubyMotion app
- i set a breakpoint on app_delegate.rb
def applicationDidFinishLaunching(notification)
* buildMenu
- i run debug (ctrl-D)
but the application start without stopping at breakpoint, and no debug panel is opening at all, also (View -> Tool Windows -> Debug is disabled)
Thanks for your help.
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Hi,
at the moment there is an issue with RubyMotion apps debugging, which is going to be fixed in RubyMine 2016.3:
https://youtrack.jetbrains.com/issue/RUBY-18203