this is my first post and I am pretty new to C++, too. I am working on an Unreal Game project and I am trying to build the whole thing with CLion. This has been running for over three hours now. Task manager shows 0% CPU usage for clangd.exe, cmake.exe, Filesystem events processor, console window host, Microsoft Program Maintenance Utility (which shows up twice) and some occasional 0.x% for the editor itself. Only the CLion editor uses about half a GB of memory. All others are at 0.1MB with the exception of clangd.exe, which uses 1.1MB. Editor reacts normal. Doesn't seem stuck or anything. I can click on menu and open dialogues normally.
Is it me or is this kinda strange? What should / can I do?
Thanks in advance!