Device is busy

I have multiple targets in my project, essentially the same app but for different regions. When trying to run this on a connected device (iPhone 7) the first target will run fine but regularly the second will not run but a Device is busy error will come up. Xcode has no issue

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Official comment

Hi Matthew,

Thanks for reporting. Problem you've run into is a manifestation of lack of parallel run on device support OC-18969. I've created an issue for your case, so you can track progress OC-19362.

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