Hi. I want to write a debugging plugin for Rider. Where can I get start with? Follow
Hi. I want to write a debugging plugin for Rider. Where can I get start with?
I want to port the vs debugging plugin to Rider.
For vs, we can register a debugger engine for it.
How can I develop one for Rider?
I try to take a look at the resharper-unity. It seems that the debugging for it is based on DotNet remote debugger.
But for ILRuntime debugging, it's connecting to the debugger by socket and custom protocol.
The code is DotNet(C#). But the debugger is custom. How can I write a plugin for it?
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