Custom ArchiveFileSystem Implimentation Not Working (ArchiveFileSystem, ArchiveFileType and ArchiveHandler implemented) Follow
I'm creating a plugin for modding a game. I have added an implementation of ArchiveFileSystem, ArchiveFileType, and ArchiveHandler which have all been added to the projects plugin.xml. With all this being said, when I try to summon an instance of the filesystem with VirtualFileManager.getInstance().getFileSystem(DAYZ_PBO_PROTOCOL) as PboFilesystem I end up getting a null pointer. I assume this means the filesystem isn't getting registered, but this doesn't seem to be the case. ANY help would be great, here's the repository https://github.com/FlipperPlz/dayzideaplugin/tree/archive/src/main
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The protocol seems to be registered, for some reason though the myCache.get() returns that there is nothing. At this point am I right to assume this is an SDK error?
Please try to replace
key="pbo"and see if it helps.
If not, please provide a minimal reproducible project that compiles. The linked repository cannot be built because of missing dependencies, e.g.,
Oh my god, if this is a requirement that's definitely the reason it wasn't working. I had a keen suspicion it was due to the xml. I guess I was thinking of the Protocol ID when I defined it in the xaml. I'll let you know if this solves my issue when I get the chance. Appreciate the response.