Odie
I am a mathematician by education and worked in IT until my retirement. I have been doing programming with Kotlin for several years as a hobby of mine. The main interest are topics around terrain generation, tectonic simulation and related aspects and techniques (OpenGl, GPU programming).
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Odie created a post, AnsweredHow to distribut shader files in a library?
I have library functions using OpenGL for GPU programming. These functions require shader source code files to be present at execution time. Right now I replicate the required shader files in each ... -
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Odie created a post, AnsweredAbout Epsilon lenient comparison logic
I am interested to learn about other's opinion and advise regarding approaches to the “lenient comparison of floating point numbers” problem.With “lenient comparison” I mean the concept of consider... -
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Odie created a post, AnsweredSomething wrong with bitfieldReverse in kotlin-graphics/glm?
I get an error with the bitfieldReverse function in the glm library.When looking into the code in https://github.com/kotlin-graphics/glm/blob/master/src/main/kotlin/glm_/func/funcInteger.kt , it s... -
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