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Paul
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15
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June 25, 2021 15:17
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December 17, 2020 11:31
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Created
January 26, 2021 08:38
No worries, I appreciate you reached out and investigated. Either way, my suggestion to change the generator to NINJA probably belongs on an Unreal forum, unless you guys work together on it :)
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CLion
CLion 2020.3 for MacOSX + UE4.25.4: Why does it take so long to start a build?
0 votes
Created
January 25, 2021 13:00
Hi Anna,in myprojectEditor it targets myprojectEditor with Executable UE4Editor, which I might have set myself. Program arguments: <path>/myproject.uproject -UNATTENDEDFor FakeTarget, both the Targ...
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CLion
CLion 2020.3 for MacOSX + UE4.25.4: Why does it take so long to start a build?
0 votes
Created
January 25, 2021 12:08
Hi Anna, That's not correct, I didn't build the fake target. I'm supposed to build the <projectname>Editor target. The fake target is called FakeTarget.
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CLion
CLion 2020.3 for MacOSX + UE4.25.4: Why does it take so long to start a build?
0 votes
Created
December 25, 2020 10:48
Hi Anna, thanks for clarifying. The problem for me seems that this external Unreal Engine building processes doesn't start until after 3 minutes, but when I choose Ninja as a generator those 3 minu...
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CLion
CLion 2020.3 for MacOSX + UE4.25.4: Why does it take so long to start a build?
0 votes
Created
December 17, 2020 16:58
I found my answer, in case someone else faces this: it was the codeBlocks generator. I changed it to Ninja and now it takes less than 10 seconds.CLion -> Preferences -> Build, Execution, Deployment...
Community
CLion
CLion 2020.3 for MacOSX + UE4.25.4: Why does it take so long to start a build?
0 votes