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September 22, 2021 18:35
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September 22, 2021 04:15
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Created
September 22, 2021 18:35
Ha! You're right. Somewhere along the way I unchecked the system env vars option. In retrospect, I think what happened is that that configuration began as a remote build config on a linux box and w...
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GoLand
Mac cross-compile to Linux/arm64 error: "build cache is required, but could not be located: GOCACHE is not an absolute path"
1 vote
Created
September 22, 2021 17:34
Ah ha! It turns out you must actually define HOME in the run configuration: I should have taken the error message to heart. I'm just surprised that the environment does not have HOME defined. I su...
Community
GoLand
Mac cross-compile to Linux/arm64 error: "build cache is required, but could not be located: GOCACHE is not an absolute path"
0 votes
Created
September 22, 2021 17:28
Thanks again, Daniil. The log upload ID is 2021_09_22_uiPKNyJ5gmpjJix4 GOROOT=/usr/local/opt/go/libexec #gosetupGOPATH=/Users/mk/go #gosetup/usr/local/opt/go/libexec/bin/go build -o /Users/mk/work/...
Community
GoLand
Mac cross-compile to Linux/arm64 error: "build cache is required, but could not be located: GOCACHE is not an absolute path"
0 votes
Created
September 22, 2021 16:49
Thanks for your response, Daniil. I should have mentioned that I'm using Go 1.17 darwin/amd64. Cross-compilation works fine for both amd64 and arm64 in the shell: mk@tonks:~/work/svn_migrate> GOOS=...
Community
GoLand
Mac cross-compile to Linux/arm64 error: "build cache is required, but could not be located: GOCACHE is not an absolute path"
0 votes