iOS 8 Simulator

This question isn't necessarily AppCode specific - it's related to XCode as well.... Since I've upgrated to XCode 6, I am unable to run my project in the new iPhone 6 simulator. AppCode provides the following error:

Simulator session failed with error: Unable to run app in Simulator
Couldn't create target


I am still able to run in the iOS 7 simulator without an issue.

Anyone else have this issue & know a solution?

Thanks!
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The error I get in XCode is the following:

Screenshot 2014-09-22 13.50.20.png

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Ryan, try clearing ~/Library/Developer/CoreSimulator/, ~/Library/Developer/Xcode/, and reinstalling Xcode from scratch.

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I get the same issue on iOS8 simulator, Except it only happens when running as 'DEBUG' instead of 'Run' on iPhone 6:

Couldn't create target
Stopping simulator session...
Simulator session started with process 822


Process finished with exit code 0

@Anton, I'm hesitant to delete the folder because they also break XCode 6..

Is there a way to properly diagnose this issue and offer a solution that's non-intrusive?

Thanks!

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Johnathan,

Check contents of ~/Library/Logs/CoreSimulator/CoreSimulator.log for more information on the error.
You might also try to reset contents on simulator: iOS Simulator -> Reset Content and Settings, and reboot system.

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Hi Tatiana

I've tried rebooting machine, and resetting Simulator Contents & Settings to no avail.

I get this error in the CoreSimulator.log file:

Oct  4 05:25:38 <my machine name>.local CoreSimulatorService[736] <Error>: Could not register service com.apple.coreservices.lsuseractivity.simulatorsupport: Failed to lookup com.apple.coreservices.lsuseractivity.simulatorsupport: 0x44e

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I want to clarify the following re running in debug mode:

iphone 4s | iOS 8 - OK
iphone 5 | iOS8 - OK
iphone 5s | iOS 8 - error
iphone 6 | iOS 8 - error
iphone 6 plus | iOS 8 - error
iphone 4s | iOS 7 - OK
iphone 5 | iOS 7 - OK
iphone 5s | iOS 7 - error

Commonality seems to be with iphone 5s (either iOS 7 or iOS 8) or iphone 6 (iOS 8 only available option).

All leaving the following line in CoreSimulator.log:
<Error>: Could not register service com.apple.coreservices.lsuseractivity.simulatorsupport: Failed to lookup com.apple.coreservices.lsuseractivity.simulatorsupport: 0x44e

Any idea what's causing the issue??

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5s and up are 64 bit devices

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Hey Maarten, what's the implication?  I'm running AppCode on OSX with i7 processor.  OS is Maverick with the following kernel code.  It's all 64bit as far as I can tell, no??

Darwin Kernel Version 13.4.0: Sun Aug 17 19:50:11 PDT 2014; root:xnu-2422.115.4~1/RELEASE_X86_64 x86_64

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What are the 'Architectures', 'Valid Architectures', and 'Build Active Architecture Only ' project settings?

BTW, have you tried clearing AppCode's derived data folder in ~/Library/Caches/appCode30/DerivedData?

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Hi Johnathan,

I don't claim the know what the answer is, I was just pointing out the first difference that came to mind between your working and failed tests.

As I understand things, the simulator runs an intel build of the actual iOS version, and this can be either a 32 or a 64 bit version.
This is independent of the fact that the underlying Mac OS X is 64 bit.

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Maarten, it's definitely a good spot re the 64bit. Is there a setting that you know of in AppCode that could toggle between 32 & 64 bit iOS?  The same simulator versions failing in AppCode runs fine from XCode... Thanks!

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Tatiana, are the architecture settings correct?
Screen Shot 2014-10-10 at 11.28.19 am.png

I've just cleared ~/Library/Caches/appCode30/DerivedData, still same issue...

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Looks so.

Johnathan, I've created issue for your case. Please update it with AppCode/Xcode build information and attach idea.log (Help -> Show Log in Finder).
Also please specify what version of Xcode is selected in AppCode Preferences -> Tools (maybe you have several Xcode instances on the box).
AppCode is not supposed to do anything specific regarding architecture stuff - it uses the same mechanism as Xcode for building and running the app (bundled xcodebuild utility).

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Thanks Tatiana.  I've updated the issue with the log

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