Poor performance when compiling Desktop AIR
Answered
When I set my AIR project type to:
Target Platform: Desktop
It runs with unacceptable poor quality in ADL (low framrate, skipping mouse events). It runs equally poor when I export it as an AIR app and run it (tried all types, self contained, .air, .app etc)
When I compile the same project as:
Target Platform: Mobile
It runs great. How can I fix this?
I use AIR SDK 24, but I also tried other versions with the same result.
I run osx Sierra on a late 2016 mac book pro
IntelliJ version 2016.3
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Do you think it's IDE specific or does it perform the same if you build it outside of IDE?