Debugger not functioning correctly when using Clang/Clang++ toolchain

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Hi, I am trying to use CLion with an LLVM toolchain. I installed LLVM 14.0.0 from the prebuilt binary releases they offer on GitHub and I have created a new toolchain in CLion that uses the Clang and Clang++ and the bundled LLDB debugger and CMake binary. I tried building a simple Hello World project to test it worked and the two issues I came up with are:

  • The output from std:cout is not being passed to the output console
  • Any breakpoints I set in the code are ignored and the code is just executed without outputting anything.

The sanity checks I did before making this post are:

  • Restarting the IDE
  • Trying another version of LLVM (14.0.1)
  • Trying the most up to date version of CMake available from Kitware
  • Ensuring that CLion was fully up to date
  • Using the bundled GBD debugger
  • Using the LLDB debugger that came with the LLVM toolchain I installed (this just caused an error)
  • Checking the CMake variables to ensure that the debugging information was actually being produced

At this point I am all out of ideas and I don't know what I am doing wrong to fix it. I would swap to the integrated MinGW toolchain, but the project I am working on necessitates the LLVM toolchain

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8 comments

Hello!

As far as we know, LLVM Clang for Windows is built using Microsoft Visual Studio. So it's better to use it with the MSVC toolchain - https://www.jetbrains.com/help/clion/quick-tutorial-on-configuring-clion-on-windows.html#clang-cl.

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So just to confirm after reading that webpage, you have support for the standard Clang driver via MinGW using their pipeline or the Clang-CL driver for the visual studio toolset. But you don't have support for using the native clang driver that functions on Windows? I until this point had just been using a "system" toolchain pointed directly to where the LLVM tools were installed and it builds just fine it's just the debugger that doesn't seem to work. 

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What do you mean by the "native clang driver"? As far as I understand, you installed LLVM on Windows. The LLVM Clang for Windows is built using Microsoft Visual Studio.

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I did install LLVM on Windows. But if you use a Visual Studio toolchain in CLion and tell it to use Clang it will try to use the clang-cl.exe executable as the compiler. I would like it to use to Clang.exe executable as a compiler as this takes Unix style command line arguments as opposed to clang-cl.exe which takes MSVC style command line arguments. I know that code can be compiled and linked  by using the clang.exe executable and debugged using lldb because I have done it before in VSCode. I simply want to replicate the same compiling and linking tools now that I am using CLion but the debugger doesn't work when compiled that way

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>but the debugger doesn't work when compiled that way

The thing is that the bundled LLDB on Windows was implemented by us specifically for the MSVC toolchain - https://www.jetbrains.com/help/clion/quick-tutorial-on-configuring-clion-on-windows.html#msvc-debugger.

And using a custom LLDB is not supported in CLion yet - https://youtrack.jetbrains.com/issue/CPP-3589/Support-using-custom-LLDB.

It seems using MinGW+Clang compiler for MinGW+GDB is the only option you can try using in CLion now.

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Ah, I see. I have to say it's a bit disappointing that it's not currently possible to use a custom LLDB but I see where the problem is now. Hopefully support for this will come soon as Clion is a great product from what I have used so far and I would really like to be able to use it fully for this project

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I will be certain to do that. Thanks

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